TIME SPIRAL REMASTERED

Ninja of the Deep Hours

Ninja of the Deep Hours

深き刻の忍者


クリーチャー — 人間・忍者


忍術, あなたがコントロールしていてブロックされていない攻撃クリーチャー1体を手札に戻す:このカードをあなたの手札からタップ状態で攻撃している状態で戦場に出す。) 深き刻の忍者がプレイヤー1人に戦闘ダメージを与えるたび、あなたはカード1枚を引いてもよい。


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Illustrated by Dan Scott

· Time Spiral Remastered (TSR)


Ninja of the Deep Hours


#313 · Special · Japanese · Nonfoil/Foil


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Rulings


2021-03-19 : Although the Ninja is attacking, it was never declared as an attacking creature (for purposes of abilities that trigger whenever a creature attacks, for example).

2021-03-19 : As you activate a ninjutsu ability, you reveal the Ninja card in your hand and return the attacking creature. The Ninja isn’t put onto the battlefield until the ability resolves. If it leaves your hand before then, it won’t enter the battlefield at all.

2021-03-19 : If a creature in combat has first strike or double strike, you can activate the ninjutsu ability during the first-strike combat damage step. The Ninja will deal combat damage during the regular combat damage step in this case, even if it has first strike.

2021-03-19 : The creature put onto the battlefield with ninjutsu enters the battlefield attacking the same player or planeswalker that the returned creature was attacking. This is a rule specific to ninjutsu.

2021-03-19 : The ninjutsu ability can be activated during the declare blockers step, combat damage step, or end of combat step. If you wait until after the declare blockers step, because all combat damage is dealt at once, the Ninja won’t normally deal combat damage.

2021-03-19 : The ninjutsu ability can be activated only after blockers have been declared. Before then, attacking creatures are neither blocked nor unblocked.

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