Repel the Darkness
Instant
Tap up to two target creatures. Draw a card.
A boon to those who cannot see in the dark. A bane to those who live in it.
Illustrated by Scott Chou
· Ultimate Masters (UMA)
Repel the Darkness
#29 · Common · English · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2018-12-07 : If you target one creature and that target is illegal as Repel the Darkness resolves, the spell doesn’t resolve. You don’t draw a card.
2018-12-07 : If you target two creatures and they’re both illegal as Repel the Darkness resolves, the spell doesn’t resolve; you don’t draw a card. If just one target is illegal, the spell does resolve; the remaining legal target becomes tapped (if it’s untapped at that time) and you draw a card.
2018-12-07 : If you target zero creatures, all that happens is you draw a card.
2018-12-07 : You may target zero, one, or two creatures. The creatures don’t need to be untapped.
Comments
Under Construction