ULTIMATE MASTERS

Repel the Darkness

Repel the Darkness

Repel the Darkness


Instant


Tap up to two target creatures. Draw a card.


A boon to those who cannot see in the dark. A bane to those who live in it.


Illustrated by Scott Chou

· Ultimate Masters (UMA)


Repel the Darkness


#29 · Common · English · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2018-12-07 : If you target one creature and that target is illegal as Repel the Darkness resolves, the spell doesn’t resolve. You don’t draw a card.

2018-12-07 : If you target two creatures and they’re both illegal as Repel the Darkness resolves, the spell doesn’t resolve; you don’t draw a card. If just one target is illegal, the spell does resolve; the remaining legal target becomes tapped (if it’s untapped at that time) and you draw a card.

2018-12-07 : If you target zero creatures, all that happens is you draw a card.

2018-12-07 : You may target zero, one, or two creatures. The creatures don’t need to be untapped.

Comments

Under Construction