Guess Your Fate
Artifact — Attraction
Visit — Look at the bottom of your library, then give a person outside the game a one-word clue not on that card. They guess a word. If their guess appears in that card's name, claim the prize! Prize — Reveal the card, put it into your hand, then sacrifice Guess Your Fate and open an Attraction.
Illustrated by Bruce Brenneise
· Unfinity (UNF)
Guess Your Fate
#215a · Uncommon · English · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2022-10-07 : Hyphenated words count as one word.
2022-10-07 : If you visit Guess Your Fate again, you may choose the same outside person. That’s likely a good idea if it’s the same card as they’ve already heard a clue.
2022-10-07 : The outside person gets only one guess per visit. If they guess wrong, the card remains on the bottom of your library.
2022-10-07 : You can choose any word in the card’s name.
2022-10-07 : You can’t give a clue that’s a homonym of a word on the card. However, if the person outside the game guesses a word that’s a homonym of a word in the card’s name, you do get to claim the prize. For example, if the card is Riku of Two Reflections, you can’t give the word “to” as a clue. However, if the person outside the game guesses “to,” that is a homonym of “Two,” so you claim the prize.
Comments
Under Construction