Archangel of Strife
Creature — Angel
Flying As Archangel of Strife enters the battlefield, each player chooses war or peace. Creatures controlled by players who chose war get +3/+0. Creatures controlled by players who chose peace get +0/+3.
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Illustrated by Greg Staples
· From the Vault: Angels (V15)
Archangel of Strife
#3 · Mythic · English · Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2011-09-22 : Archangel of Strife’s bonuses apply immediately. Depending on your choice, Archangel of Strife will enter the battlefield as either a 9/6 or 6/9 creature.
2011-09-22 : Archangel of Strife’s second and third abilities are linked. Similarly, its second and fourth abilities are linked. The bonus a player’s creatures get depends only on the choice that player made when Archangel of Strife entered the battlefield.
2011-09-22 : As soon as Archangel of Strife leaves the battlefield, the bonus stops applying. If it returns to the battlefield, players will be able to make new choices.
2011-09-22 : If there are two Archangels of Strife on the battlefield, and you choose war for one and peace for the other, your creatures get +3/+3.
2011-09-22 : The active player chooses war or peace first, followed by each other player in turn order. Each player will know what previous players chose when making their choice.
Comments
Under Construction