Apprentie Lame paroissiale
Créature : humain et soldat
Entraînement (À chaque fois que cette créature attaque avec une autre créature de force supérieure, mettez un marqueur +1/+1 sur cette créature.) Quand l'Apprentie Lame paroissiale meurt, mettez ses marqueurs sur une créature ciblée que vous contrôlez.
Les recrues se sont entraînées pendant la nuit éternelle, motivées par l'espoir de revoir un jour le soleil se lever.
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Illustrated by Zara Alfonso
· Innistrad: Crimson Vow (VOW)
Parish-Blade Trainee
#29 · Common · French · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2021-11-19 : A creature's training ability triggers only when both that creature and a creature with greater power are declared as attackers. Increasing a creature's power after attackers are declared won't cause a training ability to trigger.
2021-11-19 : If Parish-Blade Trainee has -1/-1 counters on it when it dies, the last ability will include those as well. This may result in the recipient also dying.
2021-11-19 : In some unusual cases, you may end up putting the appropriate counters on more than one permanent. For example, if you control The Ozolith when Parish-Blade Trainee dies, you'll put the appropriate number of each kind of counter onto both The Ozolith and the target creature.
2021-11-19 : Once a creature's training ability has triggered, destroying the other attacking creature or reducing its power won't stop the creature with training from getting a +1/+1 counter.
2021-11-19 : Parish-Blade Trainee's last ability doesn't cause you to move counters from itself to the target creature. Rather, you put the same number of each kind of counter Parish-Blade Trainee had when it died onto that creature.
2021-11-19 : Parish-Blade Trainee's last ability puts all of its counters onto the target creature, not just its +1/+1 counters.
Comments
Under Construction