WAR OF THE SPARK

Toll of the Invasion

Toll of the Invasion

Preis der Invasion


Hexerei


Ein Gegner deiner Wahl zeigt die Karten auf seiner Hand offen vor. Du bestimmst davon eine Nichtland-Karte. Der Spieler wirft die bestimmte Karte ab. Aufmarsch 1. (Lege eine +1/+1-Marke auf eine Armee, die du kontrollierst. Falls du keine kontrollierst, erzeuge zuerst einen 0/0 schwarzen Zombie-Armee-Kreaturenspielstein.)


Illustrated by Joe Slucher

· War of the Spark (WAR)


Toll of the Invasion


#108 · Common · German · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2019-05-03 : Army is a new creature type. It’s possible to control a nontoken Army (perhaps a creature with the changeling ability) and, through combinations of other cards, it’s possible to control multiple Army tokens. When instructed to amass, you may put +1/+1 counters on any of your Army creatures, and you may choose a different one each time.

2019-05-03 : If you don’t control an Army, the Zombie Army token that you create enters the battlefield as a 0/0 creature. Any abilities that trigger when a creature with a certain power enters the battlefield, such as that of Mentor of the Meek, will see the token enter as a 0/0 creature before it gets +1/+1 counters.

2019-05-03 : Some spells that amass may require targets. If each target chosen is an illegal target as that spell tries to resolve, it doesn’t resolve. You won’t amass.

2019-05-03 : You still amass 1 even if that player has no nonland cards to discard.

Comments

Under Construction