Invasion der Stadt
Hexerei
Wende Aufmarsch X an, wobei X gleich der Anzahl an Spontanzauber- und Hexereikarten in deinem Friedhof ist. (Lege X +1/+1-Marken auf eine Armee, die du kontrollierst. Falls du keine kontrollierst, erzeuge zuerst einen 0/0 schwarzen Zombie-Armee-Kreaturenspielstein.)
Der Tod begrüßte die Welt mit einem Sturm aus Wüstenluft.
Illustrated by Sung Choi
· War of the Spark (WAR)
Invade the City
#201 · Uncommon · German · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2019-05-03 : A split card that’s both an instant and a sorcery is counted only once for Invade the City.
2019-05-03 : Army is a new creature type. It’s possible to control a nontoken Army (perhaps a creature with the changeling ability) and, through combinations of other cards, it’s possible to control multiple Army tokens. When instructed to amass, you may put +1/+1 counters on any of your Army creatures, and you may choose a different one each time.
2019-05-03 : If there are no instant or sorcery cards in your graveyard, you’ll amass 0. If you don’t control an Army, you’ll create a 0/0 black Zombie Army creature token that will die after Invade the City has finished resolving.
2019-05-03 : If you don’t control an Army, the Zombie Army token that you create enters the battlefield as a 0/0 creature. Any abilities that trigger when a creature with a certain power enters the battlefield, such as that of Mentor of the Meek, will see the token enter as a 0/0 creature before it gets +1/+1 counters.
2019-05-03 : Invade the City is still on the stack while you count your instant and sorcery cards in your graveyard. It doesn’t count itself.
2019-05-03 : The number of instant and sorcery cards in your graveyard is counted only as Invade the City resolves.
Comments
Under Construction