Jace, stratège ésotérique
Planeswalker légendaire : Jace
À chaque fois que vous piochez votre deuxième carte à chaque tour, mettez un marqueur +1/+1 sur une créature ciblée que vous contrôlez. +1 : Piochez une carte. -7 : Les créatures que vous contrôlez ne peuvent pas être bloquées ce tour-ci.
Loyalty: 4
Illustrated by Kieran Yanner
· War of the Spark (WAR)
Jace, Arcane Strategist
#270 · Mythic · French · Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2019-05-03 : If a spell or ability causes you to put cards into your hand without specifically using the word “draw,” it’s not a card drawn.
2019-05-03 : If an effect instructs you to draw multiple cards, Jace’s first ability triggers after you draw whichever is the second one for the turn (if any). You choose a target for the ability after you’ve drawn all of the cards.
2019-05-03 : Jace’s first ability can trigger only once each turn. It doesn’t matter whether Jace was on the battlefield when the first card was drawn.
2019-05-03 : Once Jace’s last ability has resolved, its effect applies even if Jace has left the battlefield.
Comments
Under Construction