WAR OF THE SPARK

Aven Eternal

Aven Eternal

Éternel avemain


Créature : zombie et oiseau et guerrier


Vol Quand l'Éternel avemain arrive sur le champ de bataille, amassez 1. (Mettez un marqueur +1/+1 sur une armée que vous contrôlez. Si vous n'en contrôlez pas, créez d'abord un jeton de créature 0/0 noire Zombie et Armée.)


« Je n'avais jamais vu les anges crinefeu aussi tendus. » —Tajic


2 / 2


Illustrated by Johan Grenier

· War of the Spark (WAR)


Aven Eternal


#42 · Common · French · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2019-05-03 : Army is a new creature type. It’s possible to control a nontoken Army (perhaps a creature with the changeling ability) and, through combinations of other cards, it’s possible to control multiple Army tokens. When instructed to amass, you may put +1/+1 counters on any of your Army creatures, and you may choose a different one each time.

2019-05-03 : If you don’t control an Army, the Zombie Army token that you create enters the battlefield as a 0/0 creature. Any abilities that trigger when a creature with a certain power enters the battlefield, such as that of Mentor of the Meek, will see the token enter as a 0/0 creature before it gets +1/+1 counters.

Comments

Under Construction