DOCTOR WHO

The Doctor's Childhood Barn

The Doctor's Childhood Barn

La grange d'enfance du Docteur


Plan : Gallifrey


Les créatures arrivent sur le champ de bataille engagées. À chaque fois que le chaos s'ensuit, pour chaque adversaire, choisissez jusqu'à un permanent non-terrain ciblé que cet adversaire contrôle. Dégagez ces permanents. Ils passent hors phase. Ils ne peuvent pas passer en phase tant que La grange d'enfance du Docteur reste face visible. Quand un joueur se transplane, ces permanents passent en phase.


Illustrated by John Di Giovanni

· Doctor Who (WHO)


The Doctor's Childhood Barn


#579 · Common · French · Nonfoil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2023-10-13 : A permanent phased out by The Doctor's Childhood Barn phases in during its controller's untap step as normal only if The Doctor's Childhood Barn is no longer face up. (This situation may occur in rare instances if the delayed triggered ability that would normally cause those permanents to phase in immediately is countered.)

2023-10-13 : Any continuous effects with a "for as long as" duration ignore phased-out objects. Any such effects will expire if their conditions are no longer met after ignoring the phased-out objects.

2023-10-13 : Any one-shot effects that are waiting "until [this] leaves the battlefield," won't happen when a permanent phases out.

2023-10-13 : Choices made for permanents as they entered the battlefield are remembered when they phase in.

2023-10-13 : Each Aura and Equipment attached to a permanent that's phasing out also phases out. They will phase in with that permanent and still be attached to it. Similarly, permanents that phase out with counters phase in with those counters.

2023-10-13 : Phasing out doesn't cause any "leaves the battlefield" abilities to trigger. Similarly, phasing in won't cause any "enters the battlefield" abilities to trigger.

2023-10-13 : While a permanent is phased out, it's treated as though it doesn't exist. It can't be the target of spells or abilities, its static abilities have no effect on the game, its triggered abilities can't trigger, it can't attack or block, and so on.

Comments

Under Construction