WILDS OF ELDRAINE COMMANDER

Tithe Taker

Tithe Taker

Eintreiber des Zehnten


Kreatur — Mensch, Soldat


Während deines Zuges kosten Zaubersprüche, die deine Gegner wirken, und Fähigkeiten, die deine Gegner aktivieren und die keine Manafähigkeiten sind, mehr zum Wirken bzw. Aktivieren. Seelenwandlung 1 (Wenn diese Kreatur stirbt, erzeuge einen 1/1 weißen und schwarzen Geist-Kreaturenspielstein mit Flugfähigkeit.)


2 / 1


Illustrated by Aaron Miller

· Wilds of Eldraine Commander (WOC)


Tithe Taker


#80 · Rare · German · Nonfoil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2019-01-25 : Activated abilities contain a colon. They're generally written "[Cost]: [Effect]." Some keyword abilities are activated abilities and will have colons in their reminder text. An activated mana ability is one that produces mana as it resolves, not one that costs mana to activate. Triggered abilities (starting with "when," "whenever," or "at") are unaffected by Tithe Taker.

2019-01-25 : An opponent's activated ability that costs no mana to activate will cost {1} plus its non-mana costs during your turn.

2019-01-25 : Because blockers are chosen all at once, you can't block with a creature with afterlife, wait for it to die, then block with the resulting Spirit tokens.

2019-01-25 : To determine the total cost of a spell, start with the mana cost or alternative cost you're paying, add any cost increases (such as that of Tithe Taker's effect), then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was.

Comments

Under Construction