WILDS OF ELDRAINE COMMANDER

Court of Vantress

Court of Vantress

Cour de Vantress


Enchantement


Quand la Cour de Vantress arrive sur le champ de bataille, vous devenez le monarque. Au début de votre entretien, choisissez jusqu'à une autre cible, enchantement ou artefact. Si vous êtes le monarque, vous pouvez créer un jeton qui en est une copie. Si vous n'êtes pas le monarque, vous pouvez faire que la Cour de Vantress en devienne une copie, excepté qu'elle a cette capacité.


Illustrated by Nino Vecia

· Wilds of Eldraine Commander (WOC)


Court of Vantress


#22 · Rare · French · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2023-09-01 : Any enters-the-battlefield abilities of the copied permanent will trigger when the token enters the battlefield. Any "as [this permanent] enters the battlefield" or "[this permanent] enters the battlefield with" abilities of the permanent will also work.

2023-09-01 : Court of Vantress copies the printed values of the enchantment or artifact plus any copy effects that have been applied to it.

2023-09-01 : If Court of Vantress becomes a copy of a token, it copies the original characteristics of that token as defined by the effect that put it onto the battlefield. It won't become a token.

2023-09-01 : If Court of Vantress becomes a copy of an Aura, it's put into its owner's graveyard unless it's somehow attached to an appropriate object or player already. If it becomes a copy of an Equipment and is attached to a creature, it'll become unattached when it becomes a non-Equipment, non-Aura permanent.

2023-09-01 : If another permanent becomes a copy of Court of Vantress, it will become a copy of whatever Court of Vantress is currently copying (if anything) that also has Court of Vantress's last ability.

2023-09-01 : If combat damage dealt to the monarch causes that player to lose the game, the triggered ability that causes the controller of the attacking creature to become the monarch doesn't resolve. In most cases, the controller of the attacking creature will still become the monarch as it is likely their turn.

2023-09-01 : If the copied permanent has {X} in its mana cost, X is 0.

2023-09-01 : If the copied permanent is copying something else, then the token enters the battlefield as whatever that permanent copied, with the stated exceptions.

2023-09-01 : If the monarch leaves the game during another player's turn, that player becomes the monarch. If the monarch leaves the game during their turn, the next player in turn order becomes the monarch.

2023-09-01 : If the triggered ability that causes the monarch to draw a card goes on the stack and a different player becomes the monarch before that ability resolves, the first player will still draw the card.

2023-09-01 : The copy effect lasts indefinitely. Often, it will last until it is overwritten by another copy effect (if it copies another permanent on a future turn, perhaps).

2023-09-01 : The game starts with no monarch. As a player becomes the monarch, the current monarch (if any) ceases being the monarch. There is never more than one monarch at a time.

2023-09-01 : The token copies exactly what was printed on the original permanent and nothing else (unless that permanent is itself copying something else; see below). It doesn't copy whether that permanent is tapped or untapped, whether it has any counters on it or Auras attached to it, or any non-copy effects that have changed its power, toughness, types, color, and so on.

2023-09-01 : There are two inherent triggered abilities associated with being the monarch. These triggered abilities have no source and are controlled by the player who was the monarch at the time the abilities triggered. The full texts of these abilities are "At the beginning of the monarch's end step, that player draws a card" and "Whenever a creature deals combat damage to the monarch, its controller becomes the monarch."

2023-09-01 : When Court of Vantress becomes a copy of a permanent, it's neither entering nor leaving the battlefield. Any enters-the-battlefield or leaves-the-battlefield abilities won't trigger.

Comments

Under Construction