Die Torheit des Lehrlings
Verzauberung — Sage
(Je eine Sagenmarke beim Ins-Spiel-Kommen und nach deinem Ziehsegment. Opfern nach III.) I, II — Bestimme eine Nichtspielsteinkreatur deiner Wahl, die du kontrollierst und die nicht denselben Namen hat wie ein Spielstein, den du kontrollierst. Erzeuge einen Spielstein, der eine Kopie von ihr ist, außer dass er nicht legendär ist, zusätzlich zu seinen anderen Typen eine Reflexion ist und Eile hat. III — Opfere alle Reflexionen, die du kontrollierst.
Illustrated by Tuan Duong Chu
· Wilds of Eldraine (WOE)
The Apprentice's Folly
#200 · Rare · German · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2023-09-01 : Any enters-the-battlefield abilities of the copied creature will trigger when the token enters the battlefield. Any "as [this creature] enters the battlefield" or "[this creature] enters the battlefield with" abilities of the creature will also work.
2023-09-01 : Except for the listed exceptions, the token copies exactly what was printed on the original creature and nothing else (unless that permanent is itself copying something else; see below). It doesn't copy whether that permanent is tapped or untapped, whether it has any counters on it or Auras attached to it, or any non-copy effects that have changed its power, toughness, types, color, and so on.
2023-09-01 : If something becomes a copy of the token, the copy is also a Reflection in addition to its other types, has haste, and isn't legendary.
2023-09-01 : If the copied creature has {X} in its mana cost, X is 0.
2023-09-01 : If the copied creature is copying something else, then the token enters the battlefield as whatever that creature copied, with the stated exceptions.
Comments
Under Construction