WILDS OF ELDRAINE

Armory Mice

Armory Mice

Rüstkammer-Mäuse


Kreatur — Maus


Feier — Die Rüstkammer-Mäuse erhalten +0/+2, solange in diesem Zug zwei oder mehr bleibende Karten, die keine Länder sind, unter deiner Kontrolle ins Spiel gekommen sind.


Sie tragen dazu bei, dass die Schmieden der Zwerge immer quietschsauber sind.


3 / 1


Illustrated by Chris Seaman

· Wilds of Eldraine (WOE)


Armory Mice


#3 · Common · German · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2023-09-01 : Celebration abilities only care if two or more nonland permanents entered the battlefield under your control in a turn. They won’t get more powerful if more than two permanents entered the battlefield under your control in a turn.

2023-09-01 : Each celebration ability has a different effect.

2023-09-01 : Others are static abilities that give creatures abilities or power and toughness increases as long as two or more nonland permanents entered the battlefield under your control that turn.

2023-09-01 : Some celebration abilities trigger at specific parts of the turn and check whether two or more nonland permanents entered the battlefield under your control already in that turn.

2023-09-01 : The permanents that entered the battlefield don’t need to remain on the battlefield or under your control. Celebration abilities are checking for past events, not the current game state.

Comments

Under Construction