パーティー破り、アッシュ
伝説のクリーチャー — 人間・農民
速攻 祝祭 — パーティー破り、アッシュが攻撃するたび、このターンに土地でない2つ以上のパーマネントがあなたのコントロール下で戦場に出たことがある場合、パーティー破り、アッシュの上に+1/+1カウンター1個を置く。
「さあ踊りなさい!鍛冶鎚のように靴を鳴らすのよ!」
2 / 2
Illustrated by Jason Rainville
· Wilds of Eldraine (WOE)
Ash, Party Crasher
#201 · Uncommon · Japanese · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2023-09-01 : Celebration abilities only care if two or more nonland permanents entered the battlefield under your control in a turn. They won’t get more powerful if more than two permanents entered the battlefield under your control in a turn.
2023-09-01 : Each celebration ability has a different effect.
2023-09-01 : Others are static abilities that give creatures abilities or power and toughness increases as long as two or more nonland permanents entered the battlefield under your control that turn.
2023-09-01 : Some celebration abilities trigger at specific parts of the turn and check whether two or more nonland permanents entered the battlefield under your control already in that turn.
2023-09-01 : The permanents that entered the battlefield don’t need to remain on the battlefield or under your control. Celebration abilities are checking for past events, not the current game state.
Comments
Under Construction