Geheimnisse der Tiefe
Spontanzauber
Ziehe zwei Karten. Landung — Falls ein Land unter deiner Kontrolle in diesem Zug ins Spiel gekommen ist, ziehe stattdessen drei Karten.
„Die Turbulenz ist zerstörerisch, aber nicht zufällig. Auf diese Weise deckt Zendikar seine Geheimnisse auf." —Ilori, Meermann-Falkner
Illustrated by Véronique Meignaud
· Worldwake (WWK)
Mysteries of the Deep
#33 · Common · German · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2010-03-01 : Having more than one land enter the battlefield under your control this turn provides no additional benefit.
2010-03-01 : Once the spell resolves, having a land enter the battlefield under your control provides no further benefit.
2010-03-01 : The effect of this spell’s landfall ability replaces its normal effect. If you had a land enter the battlefield under your control this turn, only the landfall-based effect happens.
2010-03-01 : The landfall ability checks for an action that has happened in the past. It doesn’t matter if a land that entered the battlefield under your control previously in the turn is still on the battlefield, is still under your control, or is still a land.
2010-03-01 : Whether you had a land enter the battlefield under your control this turn is checked as this spell resolves, not as you cast it.
Comments
Under Construction