WORLDWAKE

Nemesis Trap

Nemesis Trap

Nemesis-Falle


Spontanzauber — Falle


Falls eine weiße Kreatur angreift, kannst du bezahlen, anstatt die Manakosten der Nemesis-Falle zu bezahlen. Schicke eine angreifende Kreatur deiner Wahl ins Exil. Bringe einen Kreaturen-Spielstein ins Spiel, der eine Kopie dieser Kreatur ist. Schicke ihn zu Beginn des nächsten Endsegments ins Exil.


Illustrated by Ryan Pancoast

· Worldwake (WWK)


Nemesis Trap


#61 · Uncommon · German · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2010-03-01 : An “attacking creature” is one that has been declared as an attacker this combat, or one that was put onto the battlefield attacking this combat. Unless that creature leaves combat, it continues to be an attacking creature through the end of combat step, even if the player it was attacking has left the game, or the planeswalker it was attacking has left combat.

2010-03-01 : Any enters-the-battlefield abilities of the exiled creature will trigger when the token is put onto the battlefield. Any “as [this creature] enters the battlefield” or “[this creature] enters the battlefield with” abilities of the chosen creature will also work.

2010-03-01 : If the exiled creature has {X} in its mana cost (such as Protean Hydra), X is considered to be zero.

2010-03-01 : If the exiled creature was a token, your token copies the original characteristics of that token as stated by the effect that put it onto the battlefield.

2010-03-01 : If the exiled creature was copying something else (for example, if it was a Jwari Shapeshifter), then your token enters the battlefield as a copy of whatever the exiled creature was copying.

2010-03-01 : If the targeted creature is an illegal target by the time Nemesis Trap resolves, the entire spell doesn’t resolve. You won’t get a token.

2010-03-01 : If you cast Nemesis Trap during your opponent’s declare attackers step, you’ll put the token onto the battlefield before the declare blockers step begins and you can block with it this combat. If you cast Nemesis Trap later in the combat phase a, you won’t be able to block with the token.

2010-03-01 : If you cast Nemesis Trap for {B}{B}, you may still target any attacking creature, not just the white attacking creature.

2010-03-01 : The token you put onto the battlefield copies exactly what was printed on the exiled creature and nothing more (unless it was copying something else or it was a token; see below). It doesn’t copy whether the exiled creature was tapped or untapped, whether it had any counters on it or Auras attached to it, or any non-copy effects that changed its power, toughness, types, color, or so on. For example, if Nemesis Trap targets an animated Celestial Colonnade, the token you put onto the battlefield will be a Celestial Colonnade that’s just a land. (Because of this, Nemesis Trap has received minor errata to specify that you put a token, not a “creature token,” onto the battlefield.)

Comments

Under Construction