Sengende Strahlen
Spontanzauber
Die Sengenden Strahlen fügen einem Spieler deiner Wahl 1 Schadenspunkt und einer Kreatur deiner Wahl, die dieser Spieler kontrolliert, 1 Schadenspunkt zu. Landung — Falls ein Land unter deiner Kontrolle in diesem Zug ins Spiel gekommen ist, fügen die Sengenden Strahlen stattdessen diesem Spieler 3 Schadenspunkte und dieser Kreatur 3 Schadenspunkte zu.
Illustrated by James Paick
· Worldwake (WWK)
Searing Blaze
#90 · Common · German · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2010-03-01 : Having more than one land enter the battlefield under your control this turn provides no additional benefit.
2010-03-01 : If either target is illegal by the time Searing Blaze resolves, it still deals damage to the other target.
2010-03-01 : Once the spell resolves, having a land enter the battlefield under your control provides no further benefit.
2010-03-01 : The effect of this spell’s landfall ability replaces its normal effect. If you had a land enter the battlefield under your control this turn, only the landfall-based effect happens.
2010-03-01 : The landfall ability checks for an action that has happened in the past. It doesn’t matter if a land that entered the battlefield under your control previously in the turn is still on the battlefield, is still under your control, or is still a land.
2010-03-01 : Whether you had a land enter the battlefield under your control this turn is checked as this spell resolves, not as you cast it.
2010-03-01 : You must choose two targets as you cast Searing Blaze: a player and a creature that player controls. If you can’t (because there are no creatures on the battlefield, perhaps), then you can’t cast the spell.
Comments
Under Construction