WORLDWAKE

Quest for Renewal

Quest for Renewal

Quête du Renouveau


Enchantement


À chaque fois qu'une créature que vous contrôlez devient engagée, vous pouvez mettre un marqueur « quête » sur la Quête du Renouveau. Tant qu'il y a au moins quatre marqueurs « quête » sur la Quête du Renouveau, dégagez toutes les créatures que vous contrôlez pendant l'étape de dégagement de chaque autre joueur.


Illustrated by Tomasz Jedruszek

· Worldwake (WWK)


Quest for Renewal


#110 · Uncommon · French · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2010-03-01 : As another player’s untap step begins, if there are four or more quest counters on Quest for Renewal, all your creatures untap during that untap step. You have no choice about what untaps. Those creatures untap at the same time as the active player’s permanents.

2010-03-01 : Controlling more than one Quest for Renewal with four or more quest counters on it is redundant. You can’t untap your permanents more than once in a single untap step.

2010-03-01 : Creatures put onto the battlefield tapped don’t cause Quest for Renewal’s first ability to trigger.

2010-03-01 : During another player’s untap step, effects that would otherwise cause your creatures to stay tapped don’t apply because they apply only during *your* untap step. For example, if you control a Quest for Renewal with four or more quest counters on it and a Deep-Slumber Titan (a creature that says “Deep-Slumber Titan doesn’t untap during your untap step”), you untap Deep-Slumber Titan during each other player’s untap step.

Comments

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