ZENDIKAR

Unstable Footing

Unstable Footing

Instabiler Stand


Spontanzauber


Bonus (Du kannst zusätzlich bezahlen, sowie du diesen Zauberspruch wirkst.) Schaden kann in diesem Zug nicht verhindert werden. Falls die Bonuskosten von Instabiler Stand bezahlt wurden, fügt er einem Spieler deiner Wahl 5 Schadenspunkte zu.


Ein langer Weg abwärts kann kürzer sein, als du denkst.


Illustrated by Nic Klein

· Zendikar (ZEN)


Unstable Footing


#153 · Uncommon · German · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2009-10-01 : Effects that replace or redirect damage without using the word “prevent” are not affected by Unstable Footing.

2009-10-01 : If Unstable Footing is kicked and the targeted player is an illegal target by the time it resolves, the entire spell doesn’t resolve. Damage can still be prevented.

2009-10-01 : If a creature is dealt lethal damage, it can still regenerate. If it does, the damage marked on it will be removed from it.

2009-10-01 : If damage can’t be prevented, damage prevention shields don’t have any effect. If a prevention effect has an additional effect, the additional effect will still work (if possible). Spells that create prevention effects can still be cast, and abilities that create prevention effects can still be activated.

2009-10-01 : If damage can’t be prevented, static abilities that prevent damage (including protection abilities) don’t do so. If they have additional effects that don’t depend on the amount of damage prevented, those additional effects will still work. Such effects are applied only once per source of damage.

2009-10-01 : Unstable Footing’s effect causes damage from all sources to be unpreventable, not just damage from Unstable Footing itself.

Comments

Under Construction