ZENDIKAR

Mindbreak Trap

Mindbreak Trap

Mindbreak Trap


Instant — Trap


If an opponent cast three or more spells this turn, you may pay rather than pay this spell's mana cost. Exile any number of target spells.


"Life is a maze. This is one of its dead ends." —Noyan Dar, Tazeem lullmage


Illustrated by Christopher Moeller

· Zendikar (ZEN)


Mindbreak Trap


#57 · Mythic · English · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2009-10-01 : Casting a Trap by paying its alternative cost doesn’t change its mana cost or converted mana cost. The only difference is the cost you actually pay.

2009-10-01 : Effects that increase or reduce the cost to cast a Trap will apply to whichever cost you chose to pay.

2009-10-01 : If a spell is exiled, it’s removed from the stack and thus will not resolve. The spell isn’t countered; it just no longer exists. This works on spells that can’t be countered, such as Terra Stomper.

2009-10-01 : Mindbreak Trap’s alternative cost condition checks whether an opponent cast three or more spells this turn, not whether those spells have resolved.

2009-10-01 : You may ignore a Trap’s alternative cost condition and simply cast it for its normal mana cost. This is true even if its alternative cost condition has been met.

Comments

Under Construction