Mindbreak Trap
Instant — Trap
If an opponent cast three or more spells this turn, you may pay rather than pay this spell's mana cost. Exile any number of target spells.
"Life is a maze. This is one of its dead ends." —Noyan Dar, Tazeem lullmage
Illustrated by Christopher Moeller
· Zendikar (ZEN)
Mindbreak Trap
#57 · Mythic · English · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2009-10-01 : Casting a Trap by paying its alternative cost doesn’t change its mana cost or converted mana cost. The only difference is the cost you actually pay.
2009-10-01 : Effects that increase or reduce the cost to cast a Trap will apply to whichever cost you chose to pay.
2009-10-01 : If a spell is exiled, it’s removed from the stack and thus will not resolve. The spell isn’t countered; it just no longer exists. This works on spells that can’t be countered, such as Terra Stomper.
2009-10-01 : Mindbreak Trap’s alternative cost condition checks whether an opponent cast three or more spells this turn, not whether those spells have resolved.
2009-10-01 : You may ignore a Trap’s alternative cost condition and simply cast it for its normal mana cost. This is true even if its alternative cost condition has been met.
Comments
Under Construction