ヘルカイトの突撃者
クリーチャー — ドラゴン
飛行、速攻 ヘルカイトの突撃者が攻撃するたび、あなたはを支払ってもよい。 そうした場合、攻撃しているクリーチャーをすべてアンタップし、このフェイズの後に追加の戦闘フェイズを加える。
5 / 5
Illustrated by Jaime Jones
· Zendikar (ZEN)
Hellkite Charger
#131 · Rare · Japanese · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2009-10-01 : Hellkite Charger’s ability may trigger multiple times in the same turn, since its own ability gives it multiple chances to attack. Each time it resolves, you may create an additional combat phase.
2009-10-01 : If two Hellkite Chargers attack at the same time, both of their abilities trigger. If you pay {5}{R}{R} for each, two new combat phases will be created. However, all attacking creatures untap as those abilities resolve, not as the combat phases start. Any creature that attacks in the second combat phase will remain tapped during the third combat phase.
2009-10-01 : If you pay {5}{R}{R}, the new combat phase immediately follows the current combat phase. There is no main phase in between.
2009-10-01 : You decide whether to pay {5}{R}{R} as Hellkite Charger’s ability resolves.
Comments
Under Construction