窃谜史芬斯
生物 ~史芬斯/浪客
伺机(如果你本回合中曾以史芬斯或浪客对任一牌手造成战斗伤害,则你可以支付此咒语的伺机费用来施放它。) 飞行 当窃谜史芬斯进战场时,为每位对手各进行以下流程~将至多一个目标由该牌手操控的非地永久物移回其拥有者手上。
5 / 5
Illustrated by Victor Adame Minguez
· Zendikar Rising Commander (ZNC)
Enigma Thief
#4 · Rare · Simplified Chinese · Nonfoil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2020-09-25 : If a nonland permanent changes control while it’s the target of Enigma Thief’s ability, that permanent won’t be a legal target as the ability resolves. Any remaining legal targets will be returned to their owners’ hand.
2020-09-25 : Prowl compares the creature types of the spell with the creature types of the creatures that dealt combat damage to players this turn. Normally this means that you can cast Enigma Thief for its prowl cost only if a Sphinx or Rogue dealt combat damage to a player, but if an effect causes the spell to have other creature types, the prowl ability is also satisfied by a creature with those additional types having dealt combat damage to a player.
2020-09-25 : To determine the total cost of a spell, start with the mana cost or alternative cost (such as a prowl cost) you’re paying, add any cost increases, then apply any cost reductions. The converted mana cost of the spell is determined only by its mana cost, no matter what the total cost to cast the spell was.
2020-09-25 : You can cast a spell for its prowl cost any time in a turn after a creature you control of a matching type has dealt combat damage to a player. It doesn’t matter if that player left the game, if that creature left the battlefield or left your control, or if that creature no longer has a matching type.
Comments
Under Construction