ZENDIKAR RISING

Skyclave Pick-Axe

Skyclave Pick-Axe

Piccozza dell'Enclave Celeste


Artefatto — Equipaggiamento


Quando la Piccozza dell'Enclave Celeste entra nel campo di battaglia, assegnala a una creatura bersaglio che controlli. Terraferma — Ogniqualvolta una terra entra nel campo di battaglia sotto il tuo controllo, la creatura equipaggiata prende +2/+2 fino alla fine del turno. Equipaggiare


Utilizzabile sulle rocce e sulle facce altrui.


Illustrated by Dan Scott

· Zendikar Rising (ZNR)


Skyclave Pick-Axe


#204 · Uncommon · Italian · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2020-09-25 : A landfall ability doesn’t trigger if a permanent already on the battlefield becomes a land.

2020-09-25 : A landfall ability triggers whenever a land enters the battlefield under your control for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.

2020-09-25 : Attaching an Equipment with its enters-the-battlefield triggered ability isn’t the same as using its equip ability. You don’t pay mana for the attachment, and if the Equipment enters at a time you couldn’t cast a sorcery, you can still attach it to a creature you control.

2020-09-25 : If the target creature becomes an illegal target, the Equipment remains on the battlefield unattached.

2020-09-25 : If there’s no equipped creature as Skyclave Pick-Axe’s landfall ability resolves, no creature gets +2/+2.

2020-09-25 : The bonus from Skyclave Pick-Axe’s landfall ability applies to the creature it’s attached to at the time the ability resolves. That bonus doesn’t apply to a new creature if Skyclave Pick-Axe becomes attached to a new creature.

2020-09-25 : Whenever a land enters the battlefield under your control, each landfall ability of the permanents you control will trigger. You can put them on the stack in any order. The last ability you put on the stack will be the first one to resolve.

Comments

Under Construction