DOUBLE MASTERS

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Sorcery


Target creature gets +7/+7 and gains trample until end of turn. It must be blocked this turn if able. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)


For Mittens, it was just another day at the beach.


Illustrated by Michael Komarck

· Double Masters (2XM)


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#166 · Uncommon · English · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2020-08-07 : If each creature the defending player controls can't block for any reason (such as being tapped), then the affected creature isn't blocked. If there's a cost associated with blocking the affected creature, the defending player isn't forced to pay that cost, so it doesn't have to be blocked in that case either.

2020-08-07 : Only one creature is required to block the affected creature. Other creatures may also block it and are free to block other creatures or not block at all.

Comments

Under Construction