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Hexerei
Bis zum Ende des Zuges erhält eine Kreatur deiner Wahl +7/+7 und verursacht Trampelschaden. Sie muss in diesem Zug geblockt werden, falls möglich. (Falls eine Kreatur, die Trampelschaden verursacht, ihren Blockern genug Schaden zuweisen würde, um sie zu zerstören, kannst du sie den Rest des Schadens dem verteidigenden Spieler oder Planeswalker zuweisen lassen.)
Illustrated by Michael Komarck
· Magic 2014 (M14)
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#170 · Uncommon · German · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2020-08-07 : If each creature the defending player controls can't block for any reason (such as being tapped), then the affected creature isn't blocked. If there's a cost associated with blocking the affected creature, the defending player isn't forced to pay that cost, so it doesn't have to be blocked in that case either.
2020-08-07 : Only one creature is required to block the affected creature. Other creatures may also block it and are free to block other creatures or not block at all.
Comments
Under Construction