FIFTH EDITION

Clockwork Beast

Clockwork Beast

Mechanische Bestie


Artefaktkreatur


Wenn die Mechanische Bestie ins Spiel kommt, lege sieben +1/+0-Marken darauf. Entferne am Ende eines Kampfes, in dem die Mechanische Bestie angegriffen oder geblockt hat, eine dieser Marken. X, : Lege X +1/+0-Marken auf die Mechanische Bestie. Du kannst nicht mehr als sieben dieser Marken auf die Mechanische Bestie haben. Benutze diese Fähigkeit nur während Deiner Versorgungsphase.


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Illustrated by Drew Tucker

· Fifth Edition (5ED)


Clockwork Beast


#356 · Rare · German · Nonfoil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2004-10-04 : Can attack or block even if it has no counters.

2004-10-04 : Loses a counter even if it is affected by a Fog-like effect which prevents it from dealing damage.

2007-09-16 : Clockwork Beast’s last ability resolves, you can choose to put fewer than X +1/+0 counters on it.

2007-09-16 : If Clockwork Beast has seven or fewer +1/+0 counters on it when its last ability resolves, it can wind up a maximum of seven such counters on it. If it has seven or more +1/+0 counters on it, the ability will have no effect.

2007-09-16 : This is a change from the most recent wording. Now, if some other spell or ability causes +1/+0 counters to be put on Clockwork Beast, it can wind up with more than seven such counters on it.

Comments

Under Construction