AETHER REVOLT

Greenbelt Rampager

Greenbelt Rampager

Grüngürtel-Wüter


Kreatur — Elefant


Wenn der Grüngürtel-Wüter ins Spiel kommt, bezahle {E}{E} (zwei Energiemarken). Falls du das nicht kannst, bringe den Grüngürtel-Wüter auf die Hand seines Besitzers zurück und du erhältst {E}.


Sabotage muss nicht immer subtil vonstattengehen.


3 / 4


Illustrated by Filip Burburan

· Aether Revolt (AER)


Greenbelt Rampager


#107 · Rare · German · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2017-02-09 : Energy counters are a kind of counter that a player may have. They’re not associated with specific permanents. (Other kinds of counters that players may have include poison and experience.)

2017-02-09 : Energy counters aren’t mana. They don’t go away as steps, phases, and turns end, and effects that add mana “of any type” to your mana pool can’t give you energy counters.

2017-02-09 : If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.

2017-02-09 : If you have only one {E}, you can’t pay it even if you want to.

2017-02-09 : If you have {E}{E}, you have to pay it, even if you don’t want to.

2017-02-09 : Keep careful track of how many energy counters each player has. You may do so by keeping a running count on paper, by using a die, or by any other clear and mutually agreeable method.

2017-02-09 : You can’t pay more energy counters than you have.

2017-02-09 : {E} is the energy symbol. It represents one energy counter.

Comments

Under Construction