Devastador de la espesura
Criatura — Elefante
Cuando el Devastador de la espesura entre al campo de batalla, paga {E}{E} (dos contadores de energía). Si no puedes, regresa el Devastador de la espesura a la mano de su propietario y obtienes {E}.
El sigilo no es indispensable para el sabotaje.
3 / 4
Illustrated by Filip Burburan
· Aether Revolt (AER)
Greenbelt Rampager
#107 · Rare · Spanish · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2017-02-09 : Energy counters are a kind of counter that a player may have. They’re not associated with specific permanents. (Other kinds of counters that players may have include poison and experience.)
2017-02-09 : Energy counters aren’t mana. They don’t go away as steps, phases, and turns end, and effects that add mana “of any type” to your mana pool can’t give you energy counters.
2017-02-09 : If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.
2017-02-09 : If you have only one {E}, you can’t pay it even if you want to.
2017-02-09 : If you have {E}{E}, you have to pay it, even if you don’t want to.
2017-02-09 : Keep careful track of how many energy counters each player has. You may do so by keeping a running count on paper, by using a die, or by any other clear and mutually agreeable method.
2017-02-09 : You can’t pay more energy counters than you have.
2017-02-09 : {E} is the energy symbol. It represents one energy counter.
Comments
Under Construction