ADVENTURES IN THE FORGOTTEN REALMS

Magic Missile

Magic Missile

Magisches Geschoss


Hexerei


Dieser Zauberspruch kann nicht neutralisiert werden. Das Magische Geschoss fügt 3 Schadenspunkte zu, deren Aufteilung auf ein, zwei oder drei Ziele deiner Wahl du bestimmst.


Ein bewährter Lieblingsspruch vieler Magier, gleich welcher Schule.


Illustrated by PINDURSKI

· Adventures in the Forgotten Realms (AFR)


Magic Missile


#154 · Uncommon · German · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2021-07-23 : If Magic Missile has one or more targets, and some (but not all) of them are illegal as Magic Missile tries to resolve, the amount of damage dealt to the remaining legal targets doesn't change. If all targets become illegal, Magic Missile won't resolve.

2021-07-23 : You divide the damage as you cast Magic Missile. Each target must be assigned at least 1 damage.

Comments

Under Construction