Magic Missile
Sorcery
This spell can't be countered. Magic Missile deals 3 damage divided as you choose among one, two, or three targets.
A tried-and-true favorite of many wizards, whatever their school.
Illustrated by PINDURSKI
· Adventures in the Forgotten Realms (AFR)
Magic Missile
#154 · Uncommon · English · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2021-07-23 : If Magic Missile has one or more targets, and some (but not all) of them are illegal as Magic Missile tries to resolve, the amount of damage dealt to the remaining legal targets doesn't change. If all targets become illegal, Magic Missile won't resolve.
2021-07-23 : You divide the damage as you cast Magic Missile. Each target must be assigned at least 1 damage.
Comments
Under Construction