Armadura de cuero
Artefacto — Equipo
La criatura equipada obtiene +0/+1 y tiene la habilidad de rebatir . (Siempre que la criatura equipada sea objetivo de un hechizo o habilidad que controla un oponente, contrarréstalo a menos que ese jugador pague .) Equipar . Activa esto solo una vez por turno.
Ligera, flexible y protectora.
Illustrated by Martina Pilcerova
· Adventures in the Forgotten Realms (AFR)
Leather Armor
#248 · Common · Spanish · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2021-07-23 : If a creature with ward is equipped with Leather Armor, becoming the target of a spell or ability an opponent controls will cause both ward abilities to trigger.
Comments
Under Construction