Líder de la jauría licántropa
Criatura — Licántropo humano
Atacar en manada — Siempre que la Líder de la jauría licántropa ataque, si atacaste con criaturas con una fuerza total de 6 o más este combate, roba una carta. : Hasta el final del turno, la Líder de la jauría licántropa tiene una fuerza y resistencia base de 5/3, gana la habilidad de arrollar y no es un Humano.
3 / 3
Illustrated by Miranda Meeks
· Adventures in the Forgotten Realms (AFR)
Werewolf Pack Leader
#387 · Rare · Spanish · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2021-07-23 : The last ability will overwrite any previous effects that set Werewolf Pack Leader's power and toughness to specific numbers. Effects that otherwise modify its power and toughness will still apply no matter when they took effect. The same is true for +1/+1 counters. For example, if you cast a spell that gives Werewolf Pack Leader +1/+1, after that resolves it is a 4/4 creature. If you then activate its last ability, it will be a 6/4 creature.
Comments
Under Construction