ARCHENEMY

Nantuko Monastery

Nantuko Monastery

Nantuko Monastery


Land


: Add . Threshold — : Nantuko Monastery becomes a 4/4 green and white Insect Monk creature with first strike until end of turn. It's still a land. Activate only if seven or more cards are in your graveyard.


Illustrated by Rob Alexander

· Archenemy (ARC)


Nantuko Monastery


#131 · Uncommon · English · Nonfoil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2022-12-08 : A noncreature permanent that becomes a creature can attack, and its {T} abilities can be activated, only if its controller has continuously controlled that permanent since the beginning of their most recent turn. It doesn’t matter how long the permanent has been a creature. Notably, if you turn Nantuko Monastery into a creature on the turn it entered the battlefield, you won’t be able to tap it for mana.

2022-12-08 : After it becomes a creature, Nantuko Monastery will still have all its abilities.

2022-12-08 : Once you activate the last ability, it doesn’t matter what happens to the number of cards in your graveyard. Nantuko Monastery will remain a creature that turn even if that number falls below seven.

Comments

Under Construction