明燈斥候
生物~人類/斥候/伙伴
奮揚~每當明燈斥候或另一個伙伴在你的操控下進戰場時,由你操控的生物獲得繫命異能直到回合結束。
晶石明燈驅散的不僅僅是黑暗。
3 / 2
Illustrated by Steven Belledin
· Battle for Zendikar (BFZ)
Lantern Scout
#37 · Rare · Traditional Chinese · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2015-08-25 : If a creature with a rally ability enters the battlefield under your control at the same time as other Allies, that ability will trigger once for each of those creatures and once for the creature with the ability itself.
2015-08-25 : When an Ally enters the battlefield under your control, each rally ability of the permanents you control will trigger. You can put them on the stack in any order. The last ability you put on the stack will be the first one to resolve.
2015-08-25 : multiple instances of lifelink on the same creature are redundant. There usually isn’t much benefit in having the rally ability resolve more than once in a turn, other than that new creatures will be affected by the ability resolving an additional time.
Comments
Under Construction