Drana, jefe de sangre Kalastria
Criatura legendaria — Chamán vampiro
Vuela. : La criatura objetivo obtiene -0/-X hasta el final del turno y Drana, jefe de sangre Kalastria obtiene +X/+0 hasta el final del turno.
"Si nuestros antiguos amos quieren que nos arrodillemos nuevamente, sentirán nuestro desafío clavado en sus membranas."
4 / 4
Illustrated by Mike Bierek
· Commander 2014 (C14)
Drana, Kalastria Bloodchief
#141 · Rare · Spanish · Nonfoil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2010-06-15 : If the targeted creature is an illegal target by the time the ability resolves, the ability doesn’t resolve. Drana won’t get the bonus.
2010-06-15 : The value of X may exceed the targeted creature’s toughness. Drana’s bonus is based on the value of X, regardless of what the targeted creature’s toughness was.
2010-06-15 : You may target Drana itself with its ability. For example, if you do and X is 3, Drana will become 7/1 until end of turn.
Comments
Under Construction