COMMANDER 2016

Entrapment Maneuver

Entrapment Maneuver

Manovra di Accerchiamento


Istantaneo


Un giocatore bersaglio sacrifica una creatura attaccante. Crea X pedine creatura Soldato 1/1 bianche, dove X è la costituzione di quella creatura.


"Avidità, furia e sete di sangue non fanno che condurre alla morte per mano di chi sa mantenere la lucidità." —Sergente Eyra


Illustrated by Filip Burburan

· Commander 2016 (C16)


Entrapment Maneuver


#2 · Rare · Italian · Nonfoil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2016-11-08 : An “attacking creature” is one that has been declared as an attacker or put onto the battlefield attacking during this combat. Unless that creature leaves combat, it continues to be an attacking creature through the end of combat step, even if the player it was attacking has left the game or the planeswalker it was attacking has left combat.

2016-11-08 : Entrapment Maneuver doesn't target the creature to be sacrificed. The target player chooses one as it resolves. No player may take any other actions between the target player choosing the creature and you creating Soldier tokens.

2016-11-08 : If you cast Entrapment Maneuver after combat damage has been dealt, only creatures that survived combat can be sacrificed.

2016-11-08 : To determine how many Soldier tokens are created, use the toughness of the sacrificed creature as it last existed on the battlefield.

Comments

Under Construction