血管の守護者
クリーチャー — 吸血鬼・シャーマン
飛行 血管の守護者が戦場に出たとき、対戦相手がコントロールするクリーチャー1体を対象とし、それを破壊する。 対戦相手がコントロールするクリーチャーが1体死亡するたび、それを追放し、あなたがコントロールする各吸血鬼の上に+1/+1カウンターをそれぞれ1個置く。
4 / 4
Illustrated by Tommy Arnold
· Commander 2017 (C17)
Patron of the Vein
#20 · Rare · Japanese · Nonfoil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2017-08-25 : Destroying a creature with Patron of the Vein's first ability causes its last ability to trigger if Patron of the Vein is still on the battlefield.
2017-08-25 : If Patron of the Vein and a creature an opponent controls die simultaneously (perhaps because they fought or were in combat together), Patron of the Vein's last ability triggers, but Patron of the Vein won't be on the battlefield as that ability resolves. It can't be saved by the +1/+1 counter that would have been put on it. The same is true of any other Vampires you control that die at the same time. Your remaining Vampires will each get a +1/+1 counter.
2017-08-25 : Patron of the Vein's last ability puts a +1/+1 counter on each Vampire you control, including itself, even if the creature that died can't be exiled (most likely because it was a token).
Comments
Under Construction