COMMANDER MASTERS

Archfiend of Despair

Archfiend of Despair

Archidemonio de la desesperación


Criatura — Demonio


Vuela. Tus oponentes no pueden ganar vidas. Al comienzo de cada paso final, cada oponente pierde una cantidad de vidas igual a la cantidad de vidas que ese jugador perdió este turno. (El daño causa pérdida de vidas.)


6 / 6


Illustrated by Josh Hass

· Commander Masters (CMM)


Archfiend of Despair


#137 · Mythic · Spanish · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2018-06-08 : Archfiend of Despair’s last ability counts only how much life was lost. It doesn’t care whether a player also gained life.

2018-06-08 : In a Two-Headed Giant game, damage and life loss happen to each player individually. If each player on a team is dealt 2 damage, each of those players loses 2 life and the team’s life total goes down by 4. When Archfiend of Despair’s ability resolves, each of those players again loses 2 life and the team’s life total goes down again by 4; they don’t each lose 4 life.

2018-06-08 : The amount of life to lose is determined only as Archfiend of Despair’s triggered ability resolves. For example, if you control two of them and an opponent lost 3 life earlier in the turn, the first ability to resolve would have that player lose 3 life, and the second would have that player lose 6 life.

Comments

Under Construction