绝望翼邪鬼
生物 ~恶魔
飞行 所有对手都不能获得生命。 在每个结束步骤开始时,每位对手各失去等同于该牌手本回合中曾失去之数量的生命。(伤害会导致失去生命。)
6 / 6
Illustrated by Josh Hass
· Commander Masters (CMM)
Archfiend of Despair
#503 · Mythic · Simplified Chinese · Etched
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2018-06-08 : Archfiend of Despair’s last ability counts only how much life was lost. It doesn’t care whether a player also gained life.
2018-06-08 : In a Two-Headed Giant game, damage and life loss happen to each player individually. If each player on a team is dealt 2 damage, each of those players loses 2 life and the team’s life total goes down by 4. When Archfiend of Despair’s ability resolves, each of those players again loses 2 life and the team’s life total goes down again by 4; they don’t each lose 4 life.
2018-06-08 : The amount of life to lose is determined only as Archfiend of Despair’s triggered ability resolves. For example, if you control two of them and an opponent lost 3 life earlier in the turn, the first ability to resolve would have that player lose 3 life, and the second would have that player lose 6 life.
Comments
Under Construction