COMMANDER MASTERS

Might Sliver

Might Sliver

Slivoïde de puissance


Créature : slivoïde


Toutes les créatures Slivoïde gagnent +2/+2.


« La chose colossale dégringola du contrefort, précédée de débris d'arbres. Celles que nous combattions déjà hurlèrent, leurs muscles se développant soudain, et nous sûmes instantanément qu'il fallait fuir. » —Llanach, ranger de Linciel


2 / 2


Illustrated by Jeff Miracola

· Commander Masters (CMM)


Might Sliver


#903 · Uncommon · French · Nonfoil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2013-07-01 : Abilities that Slivers grant, as well as power/toughness boosts, are cumulative. However, for some abilities, like flying, having more than one instance of the ability doesn’t provide any additional benefit.

2013-07-01 : If the creature type of a Sliver changes so it’s no longer a Sliver, it will no longer be affected by its own ability. Its ability will continue to affect other Sliver creatures.

2021-03-19 : Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to a Sliver may become lethal if Might Sliver leaves the battlefield during that turn.

Comments

Under Construction