TIME SPIRAL

Might Sliver

Might Sliver

Might Sliver


Creature — Sliver


All Sliver creatures get +2/+2.


"The colossal thing rumbled over the ridge, tree husks crumbling before it. The ones we were already fighting howled as it came, their muscles suddenly surging, and we knew it was time to flee." —Llanach, Skyshroud ranger


2 / 2


Illustrated by Jeff Miracola

· Time Spiral (TSP)


Might Sliver


#205 · Uncommon · English · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2013-07-01 : Abilities that Slivers grant, as well as power/toughness boosts, are cumulative. However, for some abilities, like flying, having more than one instance of the ability doesn’t provide any additional benefit.

2013-07-01 : If the creature type of a Sliver changes so it’s no longer a Sliver, it will no longer be affected by its own ability. Its ability will continue to affect other Sliver creatures.

2021-03-19 : Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to a Sliver may become lethal if Might Sliver leaves the battlefield during that turn.

Comments

Under Construction