Traje de Assalto
Artefato — Equipamento
A criatura equipada recebe +2/+2, tem ímpeto, não pode atacar você nem planeswalkers que você controle e não pode ser sacrificada. No início da manutenção de cada oponente, você pode fazer com que aquele jogador ganhe o controle da criatura equipada até o final do turno. Se fizer isso, desvire-a. Equipar
Illustrated by James Paick
· Commander Masters (CMM)
Assault Suit
#369 · Uncommon · Portuguese · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2014-11-07 : If an effect instructs you to sacrifice a creature, and you control any creatures other than the creature equipped with Assault Suit, you must sacrifice one of them. You can't try to sacrifice the equipped creature, fail, and therefore ignore the effect.
2014-11-07 : The equipped creature can't be sacrificed for any reason. If an effect instructs you to sacrifice it, you can't and it remains on the battlefield. You also can't sacrifice it to pay a cost that requires you to sacrifice a creature.
Comments
Under Construction