COMMANDER LEGENDS

Skilled Animator

Skilled Animator

技量ある活性師


クリーチャー — 人間・工匠


技量ある活性師が戦場に出たとき、あなたがコントロールしているアーティファクト1つを対象とする。技量ある活性師が戦場に残り続けているかぎり、それは基本のパワーとタフネスが5/5のアーティファクト・クリーチャーになる。


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Illustrated by Jason A. Engle

· Commander Legends (CMR)


Skilled Animator


#98 · Uncommon · Japanese · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2020-11-10 : Effects that modify a creature's power and/or toughness, such as the ones created by Titanic Growth or a +/1+1 counter, will apply to the creature no matter when they started to take effect. The same is true for any counters that change its power and/or toughness and effects that switch power and toughness.

2020-11-10 : If an Equipment becomes an artifact creature, it usually can't be attached to another creature. If it was attached to a creature, it becomes unattached.

2020-11-10 : If the artifact was already a creature, its base power and toughness will each become 5. This overwrites any previous effects that set the creature's base power and toughness to specific values. Any power- or toughness-setting effects that start to apply after Skilled Animator's ability resolves will overwrite this effect.

2020-11-10 : Skilled Animator doesn't remove any abilities the target artifact has.

2020-11-10 : The artifact retains any types, subtypes, or supertypes it has.

2020-11-10 : The resulting artifact creature will be able to attack on your turn if it's been under your control continuously since the turn began. That is, it doesn't matter how long it's been a creature, just how long it's been on the battlefield.

Comments

Under Construction