Chevalier âme-dragon
Créature : humain et chevalier
Initiative : Jusqu'à la fin du tour, le Chevalier âme-dragon devient un dragon, gagne +5/+3 et acquiert le vol et le piétinement.
Plus il s'éloignait de Jund et de ses dragons, plus il ressentait leur essence bouillir en lui.
2 / 2
Illustrated by Justin Sweet
· Conflux (CON)
Dragonsoul Knight
#62 · Uncommon · French · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2009-02-01 : If Dragonsoul Knight gains flying after blockers have been declared, it won’t cause those blocks to change.
2009-02-01 : When Dragonsoul Knight’s activated ability resolves, Dragonsoul Knight will gain flying and trample in addition to its other abilities. However, becoming a Dragon will make it lose all other creature types. It will no longer be a Human or a Knight.
2009-02-01 : You can activate Dragonsoul Knight’s ability more than once during a turn. The second time it resolves, it will probably have no visible effect other than giving Dragonsoul Knight another +5/+3.
Comments
Under Construction