MYSTERY BOOSTER

Dragonsoul Knight

Dragonsoul Knight

Dragonsoul Knight


Creature — Human Knight


First strike : Until end of turn, Dragonsoul Knight becomes a Dragon, gets +5/+3, and gains flying and trample.


The farther he roamed from Jund and its dragons, the more he felt their essence in himself.


2 / 2


Illustrated by Justin Sweet

· Mystery Booster (MB1)


Dragonsoul Knight


#910 · Common · English · Nonfoil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2009-02-01 : If Dragonsoul Knight gains flying after blockers have been declared, it won’t cause those blocks to change.

2009-02-01 : When Dragonsoul Knight’s activated ability resolves, Dragonsoul Knight will gain flying and trample in addition to its other abilities. However, becoming a Dragon will make it lose all other creature types. It will no longer be a Human or a Knight.

2009-02-01 : You can activate Dragonsoul Knight’s ability more than once during a turn. The second time it resolves, it will probably have no visible effect other than giving Dragonsoul Knight another +5/+3.

Comments

Under Construction