Animista salvaje
Criatura — Chamán trasgo
: El Animista salvaje obtiene +X/+0 hasta el final del turno, donde X es su fuerza.
"Canalizar la furia de la bestia es la parte fácil. Explicar por qué te has despertado sin recuerdo alguno sobre una pila de magos de la ley masacrados... Eso es más complicado."
2 / 1
Illustrated by Dave Kendall
· Dragon's Maze (DGM)
Feral Animist
#70 · Uncommon · Spanish · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2013-04-15 : You don’t choose the value of X. The bonus Feral Animist gets is based on its power when the ability resolves. For example, if you activate the ability twice, the first ability will give it +2/+0 and the second one will give it +4/+0.
2017-07-14 : If this creature’s power is negative as its ability resolves, X is considered to be 0. (This is a change from previous rulings.)
Comments
Under Construction