DISSENSION

Psychic Possession

Psychic Possession

Psychic Possession


Enchantment — Aura


Enchant opponent Skip your draw step. Whenever enchanted opponent draws a card, you may draw a card.


"You will do the thinking for the both of us!"


Illustrated by Mark Tedin

· Dissension (DIS)


Psychic Possession


#30 · Rare · English · Nonfoil/Foil


Legal Formats

Standard
Pioneer
Modern
Legacy
Vintage
Commander
Oathbreaker
Alchemy
Explorer
Historic
Timeless
Brawl
Pauper
Penny

Variants

Under Construction

Prints


Rulings


2006-05-01 : An Aura with enchant opponent can’t be attached to a permanent.

2006-05-01 : Enchanting an opponent works very much like enchanting a permanent. The Aura spell targets the opponent. When it resolves, it enters the battlefield “attached” to that player. Once it’s on the battlefield, it no longer targets that player.

2006-05-01 : If Psychic Possession’s controller ever happens to be the player it’s enchanting, Psychic Possession will be put into its owner’s graveyard as a state-based action.

2006-05-01 : In a multiplayer game, if the enchanted opponent leaves the game, Psychic Possession will be put into its owner’s graveyard as a state-based action. If Psychic Possession’s owner leaves the game, Psychic Possession immediately leaves the game; this is not a state-based action.

2006-05-01 : Psychic Possession’s controller, not the enchanted player, skips their draw step.

Comments

Under Construction