Ganar tiempo
Instantáneo
Estímulo . (Puedes pagar adicionales al lanzar este hechizo.) Gira hasta dos criaturas objetivo. Si este hechizo fue estimulado, pon un contador de aturdimiento sobre cada una de esas criaturas. (Si un permanente con un contador de aturdimiento fuera a enderezarse, en vez de eso, remueve uno de esos contadores de él.) Roba una carta.
Illustrated by Ryan Alexander Lee
· Dominaria United (DMU)
Stall for Time
#34 · Common · Spanish · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2022-09-09 : Abilities that trigger when a permanent “becomes untapped” won’t trigger if a stun counter is removed instead.
2022-09-09 : If a permanent has more than one stun counter on it, only one will be removed each time it would become untapped.
2022-09-09 : If a tapped permanent with a stun counter on it would become untapped, a stun counter will be removed from it instead. This is a replacement effect.
2022-09-09 : If untapping a permanent is part of a cost (such as that of Halo Fountain’s first ability), you may pay that cost by “untapping” a tapped permanent with a stun counter on it. The stun counter will be removed and the creature will remain tapped. However, the cost will still be paid.
2022-09-09 : Stun counters replace untapping for any reason, including players untapping tapped permanents during their untap steps.
Comments
Under Construction