Palla di Fuoco
Stregoneria
La Palla di Fuoco infligge X danni, suddivisi equamente e arrotondati per difetto, tra un qualsiasi numero di creature e/o giocatori bersaglio. Come costo addizionale per giocare la Palla di Fuoco, spendi per ogni bersaglio oltre al primo.
La magia scese sulla folla come un drago, antico e colmo di morte.
Illustrated by Dave Dorman
· Darksteel (DST)
Fireball
#60 · Uncommon · Italian · Nonfoil/Foil
Legal Formats
Standard |
Pioneer |
Modern |
Legacy |
Vintage |
Commander |
Oathbreaker |
Alchemy |
Explorer |
Historic |
Timeless |
Brawl |
Pauper |
Penny |
Variants
Under Construction
Prints
Rulings
2017-11-17 : Fireball's damage is divided as Fireball resolves, not as it's cast, because there are no choices involved. The division involves only targets that are still legal as Fireball resolves.
2017-11-17 : For example, if X is 5 and you choose three target creatures, Fireball has a total cost of {7}{R} (even though its mana cost is just {5}{R} and its mana value is 6). If those creatures are all still legal targets as Fireball resolves, it deals 1 damage to each of them.
2017-11-17 : You can target more than X creatures. However, if the number of legal targets at the time Fireball resolves is greater than X, none of them will be dealt any damage.
2017-11-17 : You may cast Fireball with zero targets, regardless of the value chosen for X. If you do so, it will not be a targeted spell, and no damage will actually be dealt when it resolves.
Comments
Under Construction